Computational Culture

a journal of software studies

Article Archive

The Article archive
containes 44 entries

Objects of Intense Feeling: The Case of the Twitter API

Introduction The past decade has seen a staggering rise of social media – online services that facilitate social interaction between its users. We live and breathe social media, as services like Facebook and Twitter have not only become household names, but something like actual households themselves – places people choose to live and socialize. Whilst […]

Critical Codes – from forkbomb to brainfuck

Speaking Code: Coding as Aesthetic and Political Expression Text by Geoff Cox, code by Alex McLean, and foreword by Franco “Bifo” Berardi MIT Press, 2013. Speaking Code is a book about language – and in particular, the languages of digital technology. The notion of the programming “language” has always acted as a provocation to critical […]

Review of “Inventing the Medium. Principles of Interaction Design as a Cultural Practice”

Inventing the Medium. Principles of Interaction Design as a Cultural Practice by Janet H. Murray MIT Press, Cambridge, Mass. 2012 ISBN: 978-0-262-01614-8 496 pp. On several occasions over the last few years I have asked new students in digital design to identify and describe the assumptions made in the design process of the touchscreen smartphone. […]

Algorhythmics: Understanding Micro-Temporality in Computational Cultures

Abstract While in the terminology of the computational sciences an algorithm is often defined as a finite sequence of step-by-step instructions, which “bear a crucial, if problematic, relationship to material reality,”1 rhythm, a term closer to the study of cultural phenomena, shall be defined as an elementary movement of matter, bodies and signals, which oscillate […]

Sensing an Experimental Forest: Processing Environments and Distributing Relations

Abstract The use of wireless sensor networks to study environmental phenomena is an increasingly prevalent practice, and ecological applications of sensors have been central to the development of wireless sensor networks that now extend to numerous ‘participatory’ applications. How might environmental sensing projects be understood as giving rise to new practices for sensing environmental processes, […]

The Order of Places: Code, Ontology and Visibility in Locative Media

Abstract This paper explores the regimes of visibility of urban places inscribed in locative media by way of examining the ways in which space is encoded in these systems. I explore some contrasting configurations of these regimes through case studies of two location-enabled platforms: Flickr and Foursquare. Based on a reading of Yahoo’s patents as […]

What is in PageRank? A Historical and Conceptual Investigation of a Recursive Status Index.

Abstract: This paper proposes an analysis, based in a software studies mindset, of Google’s PageRank algorithm. It develops two lines of investigation: first, it situates this ‘evaluative metric’ in a larger genealogy of ideas, concepts, theories, and methods that developed, from the 1930s onwards, around the fields of sociometry, citation analysis, social exchange theory, and […]

Text, Speech, Machine: Metaphors for Computer Code in the Law

As computer software has become increasingly central to commerce and creativity, lawmakers have retrofitted it into preexisting legal regimes to regulate its production and distribution. Currently in the United States, software is eligible for protection under patent law, copyright law, trade secret law and the First Amendment. Legal determinations of technology such as software do […]

Heterogeneous Software Engineering: Garmisch 1968, Microsoft Vista, and a Methodology for Software Studies

The foreword to MIT’s Software Studies series suggests its purpose is to “make critical, historical, and experimental accounts of (and interventions via) the objects and processes of software.”1 Methodologically diverse, the international field of software studies welcomes perspectives from the arts and humanities, the social sciences, as well as computer science and engineering. Recent proposals […]

Nerves of data: the neurological turn in/against networked media

Over the last year or so, a loose idea, albeit one with ‘hard’ evidence, has been gathering speed – ‘the neurological turn’ in humanities and social science discourses, particularly in analyses of screen and new media technologies and reception. The neurological turn refers mainly to the resorting to neuroscience by non-neuroscientific scholars, journalists and commentators […]

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  • Computational Culture – ISSN 2047-2390

    Computational Culture is an online open-access peer-reviewed journal of inter-disciplinary enquiry into the nature of cultural computational objects, practices, processes and structures.
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